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This
is a gameplay sample for the Build-Enging running Ion Fury, a retro
throwback shooter running on a retro engine.
I just got this game a couple of days ago, and my first time playing it
was yesterday. So far, I'm really enjoying this game. As you can tell, I
don't know where many of the secrets are as of yet, and my actual save
is only on the second level of the game.
I
am playing it on the second from hardest difficulty, but I keep dying a
lot. For my own personal playthrough, I may set the difficulty a little
lower for my first playthrough. I know, swallow my pride, but learn the
game before setting it to a higher difficulty.
As
far as retro throwbacks go, this is a really good one. I guess part of
it is, it's running on the infamous Build Engine which powered games
like Blood, and Duke 3D. This one is already my favorite retro throwback
I have played so far, because it maintains the fast, in-your-face
gameplay, fun gunplay with hordes of enemies to dispatch, and
intricately designed levels to explore. I love it when devs give you a
level, and say, "Have fun." There are some scripted elements here and
there, but the overall feel so far is, you as the player, are open to
explore however you choose.
My
first impressions Ion Fury is that it is fast, well designed, and a
whole lot of fun. If my opinion changes as I get further into the game,
I'll let you know. However, so far, so good.
My only real complaint is there is little indication when you are
getting hit, and in the midst of battle, I don't look down at my life
bar often. I tend to die a lot, because I didn't know I was low health.
However, that's not a big complaint, and I just need to stop being a
noob.
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